The link do download section is here
[Top Windows on the right]
[Bottom Windows on the right]
[Party Setting Main & Member Section]
-USA should be selected in the white box to the far left.
-Now select the server in the second box (to the right of "HOST").
-Now select which character u want (1 through 7).
-Enter the account name and password in the two boxes right of those.
-Login, Logout and Restart are the same as in-game.
-Begin Combat/End Combat starts and stops the bot to attack mobs.
-Sit/Stand will make your character sit or stand.
-Basic Actions is like your actions menu in game. (drop down list)
-Social is the emotes that are in game ie. /socialsad (drop down list)
-Enable/Disable toggles on and off your walker settings (bot is on if u see enable, off if u see disable)
-Right under the login options are your health and mp bars, as well as current weight and exp
-Right under those are the hp/mp bars of your target, along with its name and level, if it's a monster.
-Virtual Map, right under the health bars, is an overview of what is actually happening.
will be displayed as Green squares, Npc's as Yellow squares, Players as
Blue squares, Party Members as Dark Blue squares, your target as a
Purple square, and your self as a Red square.
-The wide, red square is your current Radius (The area in which you will get mobs).
-The slider will zoom in or out the map, down to a 1:1 scale or up to a 1:36 scale.
-Realmap will display the terrain overview.
will make you see monsters that are within the set Z coordinates that
your character is currently at. (For example, if I set it at 200, and
my char is on a Z coordinate of 2000, it will display any mobs that
have 1800 to 2200 as Z coordinate.)
Top Windows on the right
-The window to the right of the Virtual Map contains mostly character data.
-Char is your character stats.
-Party displays your partymates, their hp/mp, level and class.
-Inv displays equipped items as well as inventory items. Equipped items will be shown with a checkmark on the right of those.
is a listing of all your skills, active and passive. You also want to
use this window if you wish to use any skills manually (Double Click
the name of the skill).
-Buffs is a listing of all the buffs you currently have on and their level.
-Buddy is a realtime display of your friendlist.
-Clan displays all your clanmates, as well as their level, and class, and offline/online status.
Bottom Windows on the right
will display all the player names within your vicinity, as well as
their class, clan title and exact location. You can also click their
names to see a resume of their apparent equipements. You can also
double click their name to target them.
-Mons lists all the monsters
in the vicinity, as well as their exact location. You can also target a
monster double clicking their name. You can also right click and set
the attack type for these kinds of mobs - very useful for not attacking
-NPC will display a listing of all the NPC, and works the same way as the other two.
-Items will display a listing of the items on the ground.
-Pets will obviously display all the pets in your surroundings the same way this window displays monsters and PCs.
-Map will display the in-game map, as well as your current location on it.
is a very useful window. It's a simple report of all the monsters you
have killed, the exp you have made, the levels you have made, the items
you picked up, the adena per hour and your botting time.
lower, larger window is your chat window. Obviously lists all the chats
available in game. Its not like In-Game chat however u must select the
chat channel u wish to speak in on the left hand side of where u enter
-The settings window will allow you to change any colors of the text in this window, as well as let you set an auto-shout.
is for relogging if your bot gets disconnected. I'd recommend setting
no lower than 60 seconds, so you won't flood the server.
-Dead Return will make your character go back to town after the time period has passed after your character died.
-Dead logout will make your character log out once the period of time has passed after your character died.
-Enable login delay should always be checked. Don't uncheck it and don't touch the options under it.
-Logout when X mins exp not add will make your character log out if it doesn't get any exp for the set period of time.
when X mins party members less than Y will make your char logout if
your party drops under Y members and stays this way for X mins.
Level is a useful features for Farmers. It will automatically make your
char attack NPCs that will attack you back, thus making you die and
lose exp. If you set this feature, make sure to set dead return. You
will also have to set the guards that your character will force attack.
(Every time u attack a guard after you respawn from the death it will
come back after you, for one more kill)
-Level will obviously make your character attack the NPCs until it has reached the set level.
-Auto Make Item is for Dwarves to set up for crafting items
-Use Relax Skill - Check if you can use Relax. (Human Fighter Skill, they regen HP faster at the cost of MP)
and Stand percentages will make your char sit and stand and the set
percentages. If you don't check stand, your char will stand up at 100%.
Now I don't recommend using any of the sit/stand settings if you have a
party with a healer.
-HP/MP Protect are heals for your character.
The first one will make your character use heal potions at the set
percentage in combat. All of the other ones are set for skills. Check
Use in Combat if you want your char to use it in combat.
-HP < X%
logout will make your character logout once he reached this specific
percent. (don't set this to low takes 15 secs for char to disappear
when in combat, set for around 25% at the least)
-Flee will make
your character run once it reaches the set % or when you're aggroed by
the set number of mobs. I've never used this because it will make your
char run in a random direction and it will most likely get stuck, and
you will die anyways, and will have no ideas where you dropped your
-Abnormity Buff settings will make your char auto-use items to
cure bleeding and poison, and if no items are available, it will use
-Delays on the far right column are to delay the
time in-between what u have set (notice heal pots are at 10 sec delay
by default, it takes 10 secs for 1 heal pot to wear off, no need
the squares for the buff lines you want to use, then select the buff in
the drop down menu. You can change the delay if you want, but most
buffs last 1200 secs. (120 secs for dances/songs) MP > will make
your char buff itself only if its MP is above the set amount.
Detect will re-buff if the buff is gone ie. cancel (i don't recommend
using this because if your self buffing Might/Shield someone with lvl 3
can come and buff you and you will keep spamming your buffs because it
doesn't detect them since their lvl 1-2, shows your a bot)
-Combat Heal isn't really heals, it's the soulshot/toggle skill menu.
-Use Shot menu obviously makes you use Soulshots.
-The first line is: If target has over X Health Points, use [Select type] shot at a X ms delay.
-The second one is: If target's level is above X, use ...
-The Third one is: If you are surrounded by X mobs and up, use...
-The Fourth one is: If your HP drops below X Health Points, use...
-The Fifth one is: If your MP drops below X Mana Points, use...
-The Sixth one is: If you're in a situation that your character needs to protect another member of the party, use...
-Skills shot is a menu that allows to set shot use for single skills.
skills are basically toggle skills, doesn't work well for any other
types of skills. It will automatically start a toggle skill before
entering combat, and toggle it off after combat. MP > means that it
will only use it if MP is above the set number.
-The only use I can
see to Target Dead Use Skill is for the Corpse Life Drain skill. It
will make you use skills like this if you beat a mob and your character
is under the set percentage of HP.
-In the Dwarf Settings, checking
autosweep will make you spoil a mob each and every single time before
you attack it, unless you don't have MP anymore.
-Fail retry will make you retry it if you fail your spoil.
-Automake is a feature that will make your dwarf craft the selected item when it is above the set number of MP.
Party Setting Main & Member Section
Note ** All the names you input in here, and everywhere in the bot are
Case Sensitive!!!! That means you have to respect the lower case
letters and the upper case letters if you want it to work well!
otherwise it just won't work and might get you killed!! **
Party Invite will make your character automatically send a party invite
to the character you will choose from the drop-down menu or that you
will punch there.
-Party Loot is pretty self explanatory: It's the party loot settings, Same options as in-game party settings.
When XXXX's mp is under XX% and stand once it's above XX% (will sit
down for healer to regen and stand when full, on healer select "Follow
Healer Sit" for this to work)
-Dismiss When I is Header (means that
if char is leader of party kick everyone out of party, new feature
since in c3 when party leader leave party next to be invited becomes
-Active follow will make your character follow the set names
there. (if u have more then one name i don't think it will auto follow
-Auto accept invite will make you accept any party invites from the names you will put their
healer sit is to be used in conjunction with the sleep when helper's MP
is lower than XX settings. Have your fighter sit when your healer's MP
is low and set your healer to follow your tank and it's sits.
healer action will make your bot imitate any social action (Dances,
Laughs, Greetings) that the characters set in active follow will
-Active Follow Attack will make your character attack after
the character that is set in Active Follow has landed the first attack.
-Don't solo counteratk mons (means when using Active follow atk, don't solo the mobs if other can't get to it)
when healer selected target will make your character attack as soon as
the person set in active follow targets a monster. (ie. setting up
healer to root and fighter to attack)
-Protect Party Member ( will
attack any mobs that are attacking the players in this list, high
priorty will leave what its killing and go for those)
-When atk run behind "name" (if attacked runs behind player u have in list)
-Auto Sleep (not sure)
-Sleep Mons,Num > xx (will sleep mons if u have more then set amount, ie use 1 and healer will sleep 2nd mob that aggros)
-When member dead wait XX s. (I'm not sure about this one, its either log out or rez)
-When XXXXX logout, wait XX (s) logout (Will make your char logout if the selected chars logout after the set period of time)
Party Members less than X, wait X min then logout (When your party has
less than X members, your character will logout on its own after the
set period of time)
-Aptitude Dance and Song (if party leader has a
check on this, it will auto kick the bd and sws when they sing and
dance (if auto invite is on will also reinvite them right after they
sing and dance, This is so the bd and sws don't get any of each others
-Follow NPC Chat Follow Member XXXX (set up to pm others in name list to follow the same npc chat)
-Follow Go Home (uses a soe when char they are following does)
Note ** Again, please remember that the names settings are case
sensitive and it won't work well if you don't respect Upper and Lower
case Letters **
-Rect is the distance at which your buffer should run to buff your character if it is due for buffs
-For the rest, it works just like normal buffs, except you can input name
the left checkbox to activate the buff line, choose the buff from the
dropdown menu and set the delay, which should be left at 20 minutes.
-Range is the range you want your healer running to heal your party members if they are below the heal settings.
-Check the boxes on the left to activate the line.
-Set the percentage of HP you want your healer to heal your party at.
-Choose the heal from the dropdown menu, check the checkbox if you want your healer to heal while in fight or not.
-MP > is to set an amount of MP you want your healer to stop healing when it is under.
-MP works the same way as HP, except it's for the recharge spell (SE & EE only)
-When X or more party members are under X% HP, use XXXXX skill (Group Heal)
-Auto Rez PartyPlayer (set the name of player u want to rez if it dies, must be in party)
-Allow use item will use a scroll if u don't have rez skill
Party Abnormity buffs will make your char use the appropriate skills if
any of your party members gets hit by poison, bleeding, paralysis or
sleep (waking scrolls)
I don't recommend using this section, if u run 2 walkers on same
computer it will auto detect HP/MP just like if in party, even on 2
different computer walker will still cure abnormity buffs, and it looks
funny if GM's check your chat logs (which they do if your reported) **
settings are basically commands you can send to your bot to use certain
skills. The first box on the top is for sending commands automatically,
and the second one on the bottom is for setting what to do when
receiving a command.
-Send request (Check this if you want your bot to send typed commands on certain conditions)
-Recv Name (Type the name of the person you want your bot to send the command to)
-Now from the drop down menu, you can choose a list of options to use with those commands.
-Self HP % < Means if your HP is under a definite percentage.
-Self MP % < Means if your MP is under a definite percentage.
-Delay (s) is if you want to set a delay to send the vocal command periodically.
-Check Recv Request if you want your bot to react to certain requests.
-Send Name is the name of the person who will be sending the request PM.
is the received text in PM to react to when your bot gets it. Then you
choose a skill from the dropdown list, and click add.
When number of XXX items in inventory is less as the input number it will Auto request trade the player that has been set.
If your are say an archer and if you bot in a party you can use others to carry arrows for you.
If you are running low on arrows, select only:
When item [Arrow] < 500 Target [whoever)
Leave the rest.
On the player [whoever]:
pick Auto Accept Trade [Archer] Wight < 75
Delay 5 seconds (2 is not enough), Delay 10 Cancel Trade
Trade Item Target [Archer] Give 2000 [Arrow]
And auto crafting also works great. But after you have chosen the recipe, input a higher delay click Add.
at first Auto Make Item option pick the recipe and its settings and the
crafting has begun (walker has to be in Enable mode of course).
-Rand will make you run around randomly, killing monsters as you see them. (for expert users only plz)
begin is center point will set your combat ranges from the place where
you click begin combat, drawing that familiar red square around your
-Center point is to be used if you want to determine a precise
point to start combat (.Cur. is a button to put ur current location in
-Radii is the unit radius you want your red square to
cover around the Center point. The higher it is, the wider your combat
range will be.
-Define range is to be used after you have
established many pathing points. If you have ever used walker, you will
notice that when you create pathing points, it draws a black polygon
linking all of the pathing points. Define range will make you hunt mobs
in that range only. (sometimes the terrain gets in way so u make ur
range go around it)
-Define Pathpoint (Points that your character will run from one to the other when no mobs are around)
Limit is the height limit you want your bot to get mobs at. Very useful
when you are in a multiple floors building. It will keep your bot from
targeting monsters on other floors.
-No Mons, Move with PathPoint
(if you have pathpoints set. It will make your character move along the
pathpoints you have set when it sees no monsters, but will stop when it
sees one within range of the redsquare and start running towards it.)
set pahtpoints select either Define PathPoint or Define Range above the
grid (which ever u go with) and clicking Cursor Pos at the spot u want
ur pathpoint to start at, then click add, move to next location and
redo same (i use this for when i use Center Point + No Mons, Move with
PathPoint, i then set a path point on one corner or close to of the red
square and then another pathpoint on opposite corner, that way it will
run from one end to the other until it finds a mob, usually with bigger
radii walker can't see all the mobs within the radii and will just
stand their until a mob spawns close to it)
are pretty similar, so I will cover both at once. The only difference
about them is that when you're outside of the short attacks range, the
far attacks will be considered, and if you're in range for short
attacks, the far attacks will be ignored and replaced by the short ones.
-Check the Use XXXXX Settings square if you want your settings to work. Otherwise, these settings will be ignored.
the range settings, I'd recommend 600 if you're using long range
attacks on far attacks, and 900 if you're a caster (Spellhowler,
Sorcerer or Spellsinger). And I would recommend 60 or so on short
attack settings (melee range), unless you're using a polearm, which I
think has 100 range.
-Attack and Run will make your char run after
each attack, wether it be spell or bowshot. Don't use short attack
settings with that, because they just won't work.
need to use the equip weapon settings either, unless you're using a bow
and a dagger. Then just set your bow from the dropdown menu in far
attacks, and check the first box, and do the same with your dagger in
the short attack settings
-First line should be read as: First, use
XXXX skill when my HP is under XX % (setting in 0 will nullify this
option) and my MP is above XX %. Check repeat if it applies.
-Second line should be read as: Second, use XXXX skill when my target's HP is above XXXX. Check repeat if applies
-Third line should be read as, Third, use XXXX skill when my target's hp is UNDER XXXX. Check repeat if applies
line should be read as: Use XXXX skill if you are in a situation where
you need to protect a party member. Check repeat if applies
in Attacking type, you can either set your char to attack normally once
he's done with the options above, or you can set it to chain two skills
instead of attacking normally. Please note that if you set your char to
run after it attacks, it will execute its series of first skills, then
execute the first skill in the chain, then start running.
-The last checkbox if you want your char to switch to simple attacks when the mob is under a certain percentage of HP.
the top, is a list of all the registered monsters. It gives you a
resume of all of their settings. You can use the find function, but
remember that it's case sensitive
-Once you selected a mob, its settings appear at the bottom.
-Attack type is to set if you want your character to attack the mob or not.
-Attack alone is a setting to allow it to attack only if no social mobs with it are standing around.
-Atk aggro first (does what it says)
auto-sweep if you're running a dwarf, this will make your dwarf auto
spoil/sweet the mob if it's checked in Other Heals options. (leave
alone if not using dwarf only change if u want your dwarf to not spoil
something ie. spoils sucks waste of mp)
-Check initiative if you want the bot to think a monster is aggro and check Colony if you want the bot to think it's social
is to set which mob your current mob is social with. For example, all
the felim lizardmen are set at 12, which could be interpreted as All
mobs set at 12 are social together and will aggro you if you attack
another mob with clan set as 12 near them.
-Mon Level limit is to set a limit to determine which level mobs your char will attack.
-Grab other player's monsters - Will make your bot KS (don't EVER, EVER use this setting)
-Pick will make you pick up an item or not (don't use this, scream bot when they is terrian littered with wooden arrows etc.)
-Sell - I'm not sure, someone please clarify this for me.
-Store - I'm not sure either, someone please clarify this for me.
-GM use - Will make you use this item if you detect a GM. Then again, I am not sure, someone please clarify this for me.
-Del - Works in conjunction with the Auto Del Load function. (use this instead for getting rid of useless items)
-All same button will set all the items to the same settings of the currently selected item.
up item. distance - Will make you pick up or not items within the
distance (if you have this checked and don't have only pick mine
someone can throw a item in front of you and you will run for it, its
also how ppl make bots follow adena trails over cliffs, into boss mobs
etc.) (i used to do this in AL to farmer bot parties, send em into a
room full of aggros, make adena trail starting in room going towards
their party, silent move ftw)
-Pick up items before ATK. (Will make you pick up the items on the ground before you attack other monsters)
pick mine ( bot only picks up its own, however if u can't pick up
something from a certain angle and bot moves on u have to manually go
back to pick it up or uncheck this and hope u get near the adena next
time or leave it be)
-Auto Del Load will make you delete the items
you have checked as Del in the upper part when your weigh is above the
set number of percents.
-Just like party setting for buffs and heals but for pets, ie. wolfs, hatchlings, stryders
If u can't figure this out by now their is no hope for you, just hire sunshine to powerlvl your character or play it yourself.
thing in here is set the Flash GM Name Delay to 9999999 (looks funny if
u keep typing /gmlist all the time, if your reported they check chat
-Logging out on GM anything is going to get you banned
GM with Equip is when it finds a GM in area it will use whatever item u
set in your item settings (not recommended, as far as i know GM's can
move around invisible, walker can't detect them if they don't wanna be
-On Found GM check box and then input text if u want your character to say something when it finds a GM (don't use that either)
Party invite: Never ever check this. This will make it obvious you are
botting if you reject party invite within a millisec. If you don't
check it, the party invite will just go away after awhile.
player attack will allow you to keep a log of all the attacks you have
sustained from players. It gives out the name of the attacker as well
as the HP you had left after the attack. It outputs in the text file
you will have chosen there.
-On found player in rect: YOU SHOULD
CHECK THIS IF YOU ARE AFK BOTTING (rect means the distance 3000 is good
enough, find a nice low traffic area to bot aswell, will minimizes ur
downtime if u bot where no one goes less likely to have to log for this
reason, pick at minimum 1200s = 20 mins
-On found red name in rect: Will make you log if a red name appears within the set distance...(Bot Pkers suck)
player in XXXX rect be X Mons locked (log if someone has got a train on
them in set distance with set amount of mobs on them, possibly a train
for you (worse then getting pked is trained, losing gear sucks more)
-Be player's attack delay: Will make you log on player attacks after the set delay. You can also set relogin options.
last box is for setting something that your player will say after being
attacked once (don't use screams bot, if they log out and hit u again u
will say exact same thing, they know ur a bot, or if somebody different
hits u other then them the next time)
One part of L2 walker Deserves special attention. Here it is:
This is the script window it lists the name of scripts your able use.
Start :: Pause/Continue :: Stop --> Pretty Self Explanatory used to activate pause or deactivate the script.
To Make Scripts:
Open up in Notepad and either
a.)write your own code
b.)Copy and paste a script into notepad
Save your script:
Make sure to change your Encoding type to Unicode
if you want your scripts to operate for In Game Walker you must save
the script with .SEC in all caps or InGame will not detect the script
Once you have saved it to localdrive\walkerpath\SCRIPT\
You can simply go back to OOG walker and right click in the script selection and choose Flash to add your new script to the list